George is a digital transformation consultant, learning & development expert and user researcher who helps organizations adapt their product strategies to an ever-changing world. He has worked with several organization of the S&P 500 & the CAC40.

George has been teaching and doing research on Human-AI Interaction, Learning & Development and Usability at several European academic institutions and research centers.

He is also the author of two books in the fields of Human-Computer Interaction, design processes & strategies and customer & learner engagement.

George has worked as consultant, director of design, product strategy as well as R&D and Innovation for several organisations from startups to large multinational corporations and research centers.

Game Design Education Workshops

During the last month, I was asked to organize and facilitate some game design workshops for educators in the area of Thessaloniki. The workshops focused on the area of educational games and their impact on learning and student engagement in curricular activities.

The workshops focused on a diverse set of elements and perspectives necessary for aspiring educational game designers. Those aspects included the perspective of games as systems, games as learning environments, feedback, mechanics, aesthetics, learning objectives and balancing. The workshops included collaborative and individual working sessions, where participants could interact and come up with joint game ideas on educational topics of their preference.

I am always amazed by the creativity and potential of such workshops, since they are amazing opportunities for people to unleash their creativity, talk about topics they like and find other peers that are interested in the same topic, co-creating new gaming ideas. The produced game projects included areas like STEM, literacy, arts and physical education.

George Kalmpourtzis.

Digital strategy consultant

My Book.

My Other Book.